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Kono Yo No Hate De Koi Wo Utau Shoujo Yu-No Manga

Kono Yo No Hate De Koi Wo Utau Shoujo Yu-No Manga

Takuya Arima is a young student whose father, a historian who has conducted various researches, disappeared recently. During a summer vacation Takuya receives a peculiar package from his missing father, along with a letter containing information about the existence of various parallel worlds. At first Takuya doesn't take it seriously, but soon he realizes that he possesses a device that allows him to travel to alternate dimensions. Is his father alive, after all? If so, where is he?

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Watching YU-NO is like researching a piece of anime history disguised as a piece of entertainment media. It's something that really would have been far more impactful had it aired 20 years ago than it is today, but nevertheless it's interesting to watch for educational purposes perhaps more so than the story itself.

Kono Yo No Hate De Koi Wo Utau Shoujo Yu No Folder By Darkdirtydanny On Deviantart

In essence, YU-NO is based on a classic visual novel from all the way back in 1996. At the time of its release, there wasn't really anything else like it on the market. Visual novels back then were still relatively unambitious and it wasn't really a medium attempting any grand storylines until YU-NO ... came along. I guess you can say that YU-NO was for the visual novel medium what something like Evangelion was to anime for its time. Something that paved the way for so many other works in the decades thereafter. But in the same way that Evangelion is not normally considered anything revolutionary for people that watch it for the first time today, the same problem can be seen here as watching the anime adaptation of YU-NO 23 years after its original VN release will make it a lot more difficult seeing what the big deal is supposed to be. It is however quite clear that a lot of famous anime have taken ideas and inspiration from YU-NO originally. Steins;Gate might be the most obvious parallel there seeing as its time leap machine is clearly based on YU-NO's reflection device, and its world line and attractor field concepts are pretty much directly taken from it as well. You can kind of think of YU-NO as the grandfather of all sci-fi and time travel-oriented visual novel stories, which has surely also spilled over into other mediums in Japan over the years considering that the game has always been amongst the top rated VNs in the country because of its legacy. That said, the actual anime itself isn't really that special by today's standards. It goes through the various routes one at a time in a way which is not particularly unusual for VN adaptations but it comes with the regular problem of whichever heroine who's route it's not currently on seemingly disappearing from the story all of a sudden which feels quite unnatural. The characters themselves are also fairly bland, and you're often left with the feeling that a bunch of content has probably been cut out from the original since the pacing can be quite jumpy. As a result it can sometimes get confusing and it's a bit difficult to really settle down with it. Eventually things does start to make more sense about what is going on in the grander scheme of things but it takes quite a long time to get there, and once it gets to the final arc things will have changed so much it feels like you're watching a completely different anime than you did at the beginning. A better anime admittedly, but nevertheless the continuity of it all feels a bit strange as a result. On the other hand, the plot reveals towards the end are quite shocking in a lot of ways, and I mean that in a positive sense. It somehow managed to tie all the loose plot threads together in a much more complex manner of fashion than one would anticipate. Overall though it's a bit difficult knowing whether to recommend YU-NO or not because the main reasons for watching it are not really related to the anime itself but rather just because of the source material's legacy and impact on the industry in the past two decades. It's something more worth watching to satisfy your curiosity and to learn something in the process rather than for what entertainment value it possesses by itself. But as a side note I can in that case also mention that the 1080p remake of the visual novel is being officially released on PC in Japan and on multiple platforms in English on October 1st 2019. In other words, literally the same day as this anime ended. I'm pretty sure that's not a coincidence so we can definitely assume the main purpose of this adaptation was to boost sales and interests of the VN's remake, and I think I might as well just go ahead and oblige to that because if you haven't seen YU-NO yet and you've been thinking of whether you should do it or not... your best bet is most likely to just go ahead and pick up the just released VN remake instead. I'm probably going to do the same one of these days. Edit: Or so I said but I didn't actually get around to reading it until early 2022. Good game though!

Throughout my years of anime watching, there’s something I’ve learned about game adaptations. That is, most of them fail to live up to hype and become a poor man’s version of its original game. This applies to games including the visual novel genre especially with remakes from decades ago. Watching Kono Yo no Hate de Koi wo Utau Shoujo confirms my suspicions and reminds myself to always lower expectations when coming into an anime adaptation based off of a video game.

With 26 episodes, you’d think the anime itself hits the sweet spot for its pacing. From what I’ve heard, the original game consists over 50 ... hours of gameplay with the main story covering at least 30 hours. When the anime adaptation got announced, I recall hearing plans about the series will “cover all the characters and routes from the original game”. Other comments they made includes making the character Mio “more tsundere” and that anime would “outdo the game’s dirty jokes”. Coming into this show as an anime viewer, these were on my low priority list. I didn’t choose to dive into this show looking for a tsundere character or dirty jokes. That’s what Hensuki is for. But on my first viewing, I do admit the show itself carries a degree of mystery with is premise. The first episode actually managed to grab my attention despite the over usage of time travel tropes in the anime industry. Takuya comes into the show with a personality that blends the line between confident and cocky. When the staff mentioned about dirty jokes, they weren’t kidding about inserting them into dialogues and various conversations. Whenever Takuya interacts with the opposite sex, it seems he can’t hold back on making at least one perverted joke. This applies to characters such as Mio, Mitsuki, Kaori, Eriko, and to a lesser extent, Kanna. As the main character, he gets involved into a variety of mysteries that sparks some potential. From the first episode, he receives a package of mysterious objects and also encounters a mysterious blonde girl. After receiving a kiss, she disappears. From here, Takuya is thrown into a wave of conspiracies and his life changes forever. The mysterious object he receives plays an integral part of the plot that does extend well beyond the realm of time travel. It would also appear that the device has connections to his father’s legacy. Looking back now, I had to remind myself that this isn’t developer Mages’ only work dealing with time travel. The popular Steins;Gate franchise also used such ideas that made a thrilling sensation. For YU-NO, it’s not a show I want to compare to but both anime does contain time travel and parallel worlds. In fact, the first main story arc deals with Takuya using his device to time travel and making changes to the past to influence the present. Sound similar? However, the first anime arc did generate a thrilling sensation as we watch Takuya’s every move. Even with his personality, you have to admit Takuya has a lot of guts and isn’t afraid of taking risks. Remember, he is traveling through parallel worlds to fix mistakes and trying to unravel the mysteries of his father’s legacy. It’s the type of responsibility he bears on his shoulders that shouldn’t be taken lightly. When watching YU-NO, I had to also remind myself that anything can happen in this show. Takuya is a daring protagonist who resolves to take risks that puts his own life into jeopardy if it means learning the truth. From his actions in the first half of the series, I did appreciate a protagonist who can keep me

Kono Yo No Hate De Koi O Utau Shoujo Yu No Box Shot For Nec Pc98

In essence, YU-NO is based on a classic visual novel from all the way back in 1996. At the time of its release, there wasn't really anything else like it on the market. Visual novels back then were still relatively unambitious and it wasn't really a medium attempting any grand storylines until YU-NO ... came along. I guess you can say that YU-NO was for the visual novel medium what something like Evangelion was to anime for its time. Something that paved the way for so many other works in the decades thereafter. But in the same way that Evangelion is not normally considered anything revolutionary for people that watch it for the first time today, the same problem can be seen here as watching the anime adaptation of YU-NO 23 years after its original VN release will make it a lot more difficult seeing what the big deal is supposed to be. It is however quite clear that a lot of famous anime have taken ideas and inspiration from YU-NO originally. Steins;Gate might be the most obvious parallel there seeing as its time leap machine is clearly based on YU-NO's reflection device, and its world line and attractor field concepts are pretty much directly taken from it as well. You can kind of think of YU-NO as the grandfather of all sci-fi and time travel-oriented visual novel stories, which has surely also spilled over into other mediums in Japan over the years considering that the game has always been amongst the top rated VNs in the country because of its legacy. That said, the actual anime itself isn't really that special by today's standards. It goes through the various routes one at a time in a way which is not particularly unusual for VN adaptations but it comes with the regular problem of whichever heroine who's route it's not currently on seemingly disappearing from the story all of a sudden which feels quite unnatural. The characters themselves are also fairly bland, and you're often left with the feeling that a bunch of content has probably been cut out from the original since the pacing can be quite jumpy. As a result it can sometimes get confusing and it's a bit difficult to really settle down with it. Eventually things does start to make more sense about what is going on in the grander scheme of things but it takes quite a long time to get there, and once it gets to the final arc things will have changed so much it feels like you're watching a completely different anime than you did at the beginning. A better anime admittedly, but nevertheless the continuity of it all feels a bit strange as a result. On the other hand, the plot reveals towards the end are quite shocking in a lot of ways, and I mean that in a positive sense. It somehow managed to tie all the loose plot threads together in a much more complex manner of fashion than one would anticipate. Overall though it's a bit difficult knowing whether to recommend YU-NO or not because the main reasons for watching it are not really related to the anime itself but rather just because of the source material's legacy and impact on the industry in the past two decades. It's something more worth watching to satisfy your curiosity and to learn something in the process rather than for what entertainment value it possesses by itself. But as a side note I can in that case also mention that the 1080p remake of the visual novel is being officially released on PC in Japan and on multiple platforms in English on October 1st 2019. In other words, literally the same day as this anime ended. I'm pretty sure that's not a coincidence so we can definitely assume the main purpose of this adaptation was to boost sales and interests of the VN's remake, and I think I might as well just go ahead and oblige to that because if you haven't seen YU-NO yet and you've been thinking of whether you should do it or not... your best bet is most likely to just go ahead and pick up the just released VN remake instead. I'm probably going to do the same one of these days. Edit: Or so I said but I didn't actually get around to reading it until early 2022. Good game though!

Throughout my years of anime watching, there’s something I’ve learned about game adaptations. That is, most of them fail to live up to hype and become a poor man’s version of its original game. This applies to games including the visual novel genre especially with remakes from decades ago. Watching Kono Yo no Hate de Koi wo Utau Shoujo confirms my suspicions and reminds myself to always lower expectations when coming into an anime adaptation based off of a video game.

With 26 episodes, you’d think the anime itself hits the sweet spot for its pacing. From what I’ve heard, the original game consists over 50 ... hours of gameplay with the main story covering at least 30 hours. When the anime adaptation got announced, I recall hearing plans about the series will “cover all the characters and routes from the original game”. Other comments they made includes making the character Mio “more tsundere” and that anime would “outdo the game’s dirty jokes”. Coming into this show as an anime viewer, these were on my low priority list. I didn’t choose to dive into this show looking for a tsundere character or dirty jokes. That’s what Hensuki is for. But on my first viewing, I do admit the show itself carries a degree of mystery with is premise. The first episode actually managed to grab my attention despite the over usage of time travel tropes in the anime industry. Takuya comes into the show with a personality that blends the line between confident and cocky. When the staff mentioned about dirty jokes, they weren’t kidding about inserting them into dialogues and various conversations. Whenever Takuya interacts with the opposite sex, it seems he can’t hold back on making at least one perverted joke. This applies to characters such as Mio, Mitsuki, Kaori, Eriko, and to a lesser extent, Kanna. As the main character, he gets involved into a variety of mysteries that sparks some potential. From the first episode, he receives a package of mysterious objects and also encounters a mysterious blonde girl. After receiving a kiss, she disappears. From here, Takuya is thrown into a wave of conspiracies and his life changes forever. The mysterious object he receives plays an integral part of the plot that does extend well beyond the realm of time travel. It would also appear that the device has connections to his father’s legacy. Looking back now, I had to remind myself that this isn’t developer Mages’ only work dealing with time travel. The popular Steins;Gate franchise also used such ideas that made a thrilling sensation. For YU-NO, it’s not a show I want to compare to but both anime does contain time travel and parallel worlds. In fact, the first main story arc deals with Takuya using his device to time travel and making changes to the past to influence the present. Sound similar? However, the first anime arc did generate a thrilling sensation as we watch Takuya’s every move. Even with his personality, you have to admit Takuya has a lot of guts and isn’t afraid of taking risks. Remember, he is traveling through parallel worlds to fix mistakes and trying to unravel the mysteries of his father’s legacy. It’s the type of responsibility he bears on his shoulders that shouldn’t be taken lightly. When watching YU-NO, I had to also remind myself that anything can happen in this show. Takuya is a daring protagonist who resolves to take risks that puts his own life into jeopardy if it means learning the truth. From his actions in the first half of the series, I did appreciate a protagonist who can keep me

Kono Yo No Hate De Koi O Utau Shoujo Yu No Box Shot For Nec Pc98

In essence, YU-NO is based on a classic visual novel from all the way back in 1996. At the time of its release, there wasn't really anything else like it on the market. Visual novels back then were still relatively unambitious and it wasn't really a medium attempting any grand storylines until YU-NO ... came along. I guess you can say that YU-NO was for the visual novel medium what something like Evangelion was to anime for its time. Something that paved the way for so many other works in the decades thereafter. But in the same way that Evangelion is not normally considered anything revolutionary for people that watch it for the first time today, the same problem can be seen here as watching the anime adaptation of YU-NO 23 years after its original VN release will make it a lot more difficult seeing what the big deal is supposed to be. It is however quite clear that a lot of famous anime have taken ideas and inspiration from YU-NO originally. Steins;Gate might be the most obvious parallel there seeing as its time leap machine is clearly based on YU-NO's reflection device, and its world line and attractor field concepts are pretty much directly taken from it as well. You can kind of think of YU-NO as the grandfather of all sci-fi and time travel-oriented visual novel stories, which has surely also spilled over into other mediums in Japan over the years considering that the game has always been amongst the top rated VNs in the country because of its legacy. That said, the actual anime itself isn't really that special by today's standards. It goes through the various routes one at a time in a way which is not particularly unusual for VN adaptations but it comes with the regular problem of whichever heroine who's route it's not currently on seemingly disappearing from the story all of a sudden which feels quite unnatural. The characters themselves are also fairly bland, and you're often left with the feeling that a bunch of content has probably been cut out from the original since the pacing can be quite jumpy. As a result it can sometimes get confusing and it's a bit difficult to really settle down with it. Eventually things does start to make more sense about what is going on in the grander scheme of things but it takes quite a long time to get there, and once it gets to the final arc things will have changed so much it feels like you're watching a completely different anime than you did at the beginning. A better anime admittedly, but nevertheless the continuity of it all feels a bit strange as a result. On the other hand, the plot reveals towards the end are quite shocking in a lot of ways, and I mean that in a positive sense. It somehow managed to tie all the loose plot threads together in a much more complex manner of fashion than one would anticipate. Overall though it's a bit difficult knowing whether to recommend YU-NO or not because the main reasons for watching it are not really related to the anime itself but rather just because of the source material's legacy and impact on the industry in the past two decades. It's something more worth watching to satisfy your curiosity and to learn something in the process rather than for what entertainment value it possesses by itself. But as a side note I can in that case also mention that the 1080p remake of the visual novel is being officially released on PC in Japan and on multiple platforms in English on October 1st 2019. In other words, literally the same day as this anime ended. I'm pretty sure that's not a coincidence so we can definitely assume the main purpose of this adaptation was to boost sales and interests of the VN's remake, and I think I might as well just go ahead and oblige to that because if you haven't seen YU-NO yet and you've been thinking of whether you should do it or not... your best bet is most likely to just go ahead and pick up the just released VN remake instead. I'm probably going to do the same one of these days. Edit: Or so I said but I didn't actually get around to reading it until early 2022. Good game though!

Throughout my years of anime watching, there’s something I’ve learned about game adaptations. That is, most of them fail to live up to hype and become a poor man’s version of its original game. This applies to games including the visual novel genre especially with remakes from decades ago. Watching Kono Yo no Hate de Koi wo Utau Shoujo confirms my suspicions and reminds myself to always lower expectations when coming into an anime adaptation based off of a video game.

With 26 episodes, you’d think the anime itself hits the sweet spot for its pacing. From what I’ve heard, the original game consists over 50 ... hours of gameplay with the main story covering at least 30 hours. When the anime adaptation got announced, I recall hearing plans about the series will “cover all the characters and routes from the original game”. Other comments they made includes making the character Mio “more tsundere” and that anime would “outdo the game’s dirty jokes”. Coming into this show as an anime viewer, these were on my low priority list. I didn’t choose to dive into this show looking for a tsundere character or dirty jokes. That’s what Hensuki is for. But on my first viewing, I do admit the show itself carries a degree of mystery with is premise. The first episode actually managed to grab my attention despite the over usage of time travel tropes in the anime industry. Takuya comes into the show with a personality that blends the line between confident and cocky. When the staff mentioned about dirty jokes, they weren’t kidding about inserting them into dialogues and various conversations. Whenever Takuya interacts with the opposite sex, it seems he can’t hold back on making at least one perverted joke. This applies to characters such as Mio, Mitsuki, Kaori, Eriko, and to a lesser extent, Kanna. As the main character, he gets involved into a variety of mysteries that sparks some potential. From the first episode, he receives a package of mysterious objects and also encounters a mysterious blonde girl. After receiving a kiss, she disappears. From here, Takuya is thrown into a wave of conspiracies and his life changes forever. The mysterious object he receives plays an integral part of the plot that does extend well beyond the realm of time travel. It would also appear that the device has connections to his father’s legacy. Looking back now, I had to remind myself that this isn’t developer Mages’ only work dealing with time travel. The popular Steins;Gate franchise also used such ideas that made a thrilling sensation. For YU-NO, it’s not a show I want to compare to but both anime does contain time travel and parallel worlds. In fact, the first main story arc deals with Takuya using his device to time travel and making changes to the past to influence the present. Sound similar? However, the first anime arc did generate a thrilling sensation as we watch Takuya’s every move. Even with his personality, you have to admit Takuya has a lot of guts and isn’t afraid of taking risks. Remember, he is traveling through parallel worlds to fix mistakes and trying to unravel the mysteries of his father’s legacy. It’s the type of responsibility he bears on his shoulders that shouldn’t be taken lightly. When watching YU-NO, I had to also remind myself that anything can happen in this show. Takuya is a daring protagonist who resolves to take risks that puts his own life into jeopardy if it means learning the truth. From his actions in the first half of the series, I did appreciate a protagonist who can keep me

Kono Yo No Hate De Koi O Utau Shoujo Yu No Box Shot For Nec Pc98

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